Hey there @Jeppe_Ibsen_Lund
There's a common sense & golden rule when it comes to any soft synth and making commercial samples or presets with them : the sound designer must start with the INIT preset to create his own sounds with the software unless the software manufacturer grants you a written permission to use & modify their original factory or banks presets, then this rule always applies. With Kick 2 it also means that you must create & use your own original "Clicks Sounds".
When you install the software, there's a Software License Agreement that the end user should read and accept. If you check paragraph 3 of section III. Sonic Academy SOUND LICENSE AGREEMENT you'll find all the details about using the manufacturer's content. In a nutshell you're granted with a single end user license and the right to use those samples & presets inside commercial or non commercial music, but not modifying nor repacking or distributing those samples & presets in any other sound libraries, sample based libraries, virtual instruments or audio loops.
Here's the full Software License Agreement, you can refer to the above mentioned section :
Sonic Academy Software License Agreement.pdf (39.8 KB)
Next to that, using existing factory or banks presets to start your sound design could lead to issues with customers claiming that your work isn't original and that they payed for a modified preset or sample based on other's work and that's never a good thing if you want to make & keep a good reputation as a sound designer.
Follow the simple & safe rule : any sound design must start with the INIT preset and use your own original click sounds.
If you need further information or have a query to get any written permission to do otherwise, then get in touch with Sonic Academy using this email email@example.com
Hope this helps