Hi,
There’s something that’s been getting to me recently and I’m not sure whether there’s a bug or a nuance I don’t quite understand when editing the pitch curve.
If I have two nodes and I want to make small adjustments I will do so by holding ctrl + drag.
However, when I do it almost always causes the curve to make a large jump initially before giving me the fine control. This doesn’t happen when not using ctrl to make regular adjustments, and it doesn’t happen 100% of the time (rather around 80-90%). This can be pretty frustrating when I think I have the curve almost there but it just needs a tiny tweak. Is there some kind of rationale/pattern behind it or is it a bug?
Thanks
J
Holding the Cmd ( mac ) or Ctrl ( PC ) key while dragging should give you fine adjustment of nodes positioning ( so the value in Hz ) next to the selected node.
You have to make sure that the SNAP button is disabled ( with Snap enable, the changes are done in semi-tones ) and make slow moves with your mouse. Higher DPI rate or mouse sensitivity can affect the behavior as well.
The value in ms ( top right of the pitch envelope screen ) are based on a logarithmic algorithm and curve, to allow more precise adjustment of the attack portion of the kick, so this will not move in 1 step value increment.
No that’s not quite the issue.
Snap is turned off and holding ctrl does give me the fine adjustment as expected.
The issue is that the curve doesn’t begin to move from where it is, it will first snap to somewhere seemingly random and then begin moving finely afterwards.
This is really a pain when you want to tweak the curve slightly from where it is, rather you have to start again more or less.
Maybe I can try to make a screen recording if it’s still not clear what I mean.
Thanks
J
Yeah, a screen recording might help to understand exactly what’s happening and how you’re using the zoom when this happens.
Please let us know your Operating System and the DAW you’re using as well, thank you.
- Some helper tools and improvements have been added to the Zoom feature through the different beta versions.
→ The vertical Zoom using the mouse will start at the vertical line where you place the mouse pointer ( it will turned into a magnifier icon, and you’ll see a lighter vertical line drawn on the waveform display ).
→ You might want to use the “Zoom to Fit + Click & Drag to zoom in on that area” feature as shown in this video to zoom in on a selected area.
So I originally made this post before Kick 3 existed and I’m very happy to say this issue seems to be completely resolved (the issue is with Kick 2).
I wasn’t even aware Kick 3 was a thing when I made the follow up reply either, but since discovering it as you can imagine I haven’t even looked at Kick 2. Top job on all the improvements, life is so much easier now!
Thanks,
J
1 Like