How To Make - How To Make Ambient / 1904

How To Make Ambient

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This week, we welcome back Protoculture for an all-new course in How To Make Ambient!

Focussing more on atmosphere and evolving sounds rather than energy and rhythm, this is a different style of production that will take you on a more experimental journey. This is a course aimed at more adept producers, as some sound design elements here will require a decent understanding of synthesis.

Over the next three hours, Nate makes extensive use of Bitwig’s powerful grid options, modulation functions, and sequencers to build randomised evolving drones, arps, and percussion while layering with organic, orchestral, and live elements to create this epic atmospheric track.

Although complex at times, the sound design often looks more difficult than it is, and Nate guides you through step-by-step sharing ideas that will help inspire your creativity to try new techniques in the DAW of your choice.

Check it out!

Great tutorials! I found it easy to follow along well enough to understand the concepts. I think it’s time I just focused on Bitwig.

Any chance of “crossing the streams” and getting a psychedelic ambient course? Tech Tips?

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Hi Nate. As usual great tutorial. Thanks a lot. One question: Can you post your PC hardware details here and which audio-interface you are using? Would be highly appreciated thank.

Still on a AMD 5900x, 32gigs Ram, 2tb SSD, 3060… new interface is a Focusrite 18i20 Gen 4

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Thanks. I’m using almost the same HW as you. The only difference is the Focusrite 18i20 Gen3. I was asking, because in the tutorial your Bitwig Perfomance Graph was so stable and I thought you have in the meantime updated your HW. But just now I realized that the stability in Bitwig might also come from the new update 5.3.1 which they released the day before yesterday. It seems they’ve improved the audio performance quite a bit.