How To Make - Techno with Mac Vaughn / 1503

Great Course Thanks Mac. You know it’s a good one when I make it fully through a 6+ hour tutorial.

My tracks usually finish after arrangement/automation and bog standard FX and that Sound Design section really showed that extra 20% needed to take it to the next level.

1 Like

Very good course here. I find it’s laid out well what to do in each specific part, while also transferrable that you can apply to other tracks that you are working on yourself.

I like the fact that you don’t hold back on the fact that every sound can be tweaked and have fx/plugins used to make the parts sound distinct and/or punchy in their own way.

I look forward to using these techniques in further tracks that I make.

1 Like

Welcome to the forums and thanks for your comment ! :sunglasses:

THIS COURSE IS AMAZING! I LOVE IT!!! Great job, Mac!

1 Like

amazing

1 Like

Ace course, really enjoying thanks for taking the time to put this together its great!

1 Like

thanks so much for the tips in this one!

1 Like

Welcome aboard on the forums ! :sunglasses:

super amazing !!!
where i can found plugin like Sting ? because i work on cubase

1 Like

@Vider Thanks for your comment ! :sunglasses:

Not sure about an alternative to Sting since this is not a VST but a M4L ( Max for Live ) Device.

Maybe RIFFER from Audiomodern might be good for this too since it’s a Midi generator :wink:

By far the funniest Tutor. Love it. :slight_smile:

1 Like

Great!

1 Like

Do you know where I can get the free KICK2 preset ‘BF Retro Kicks’ that is used in the tutorial? I have KICK3.

@taka1111 Those KICK 2 presets were part of a past Black Friday offer I believe, not sure if they were added to KICK 3 afterward.

Could you please check your KICK 3 Presets Browser/DLC/Free Presets folder to see if those presets are available to you or not ?

1 Like

Thank you for the easy-to-understand screenshot and comment!
I checked inside the DLC, but there was no Free Preset included.
I’ll try using a different similar sample instead. This tutorial is really fun and full of useful information!

1 Like

These tutorials are always pretty good until they get to the Ana 2 sections. I understand that Sonic Academy is likely giving the plugins out for free to the tutors and pushing them to use them, but how are we supposed to follow along when we don’t have Ana 2 and the tutor isn’t giving a walk through of the patch?

Like I really loved the drum portions of the tutorial but I’m just stuck now and need to go drive through presets to find something that sounds similar to the ana one. Kinda frustrating.

You can download the audio Stems files from the course resources to follow along and avoid getting stuck on a patch or synth sound and complete the course.

Although it requires more efforts and time, using a similar soft-synth presets is also an alternative for sure and it’s a very good way to make those techniques yours actually.

Keep in mind that the ultimate goal with courses is to learn how a track was made, from sound processing and production techniques to arrangement and final mix down.

It’s not necessary to “copy cat” the exact same sounds and settings, it’s more important to learn about the tutor’s workflow and sound processing and it’s definitely more effective to apply those techniques to your own sounds and see what results you come up with.

There’s a “seat and watch” process and then grabbing the production tips from the tutor and making them yours.

Often pointing people to this video, if you haven’t watch it yet there’s good insights about learning.

Psychology of Learning with Bluffmunkey

I really do like everything else taught in this course, as well as others, it’s just disappointing because a small explanation of how the preset was chosen and built would also help with recreating on other synths. The goal should definitely be to learn bits and pieces to incorporate into your own workflow, I just wish the Ana 2 parts were more insightful instead of often feeling like a subliminal sales pitch. From a business standpoint, I totally get why it’s done, just is unfortunate.

Again, can’t stress enough that this is more of an issue with Sonic Academy and not the individual course, it’s just present here.

The reason we made Ana in the first place was because previously tutors would maybe use Sylenth, Serum, Massive, Diva or some other random synth. Since usually the DAWs built in synths aren’t that great.

We designed ANA to be a super versatile synth covering as much ground as possible. We have the Analog modelled filters from synths like Diva and the wave table stuff from Serum / Massive.

We also now have the Multisample upgrade which has good Pianos / Strings and Guitars.

The idea was to make sure that when tutors didn’t want to use the DAWs synth (which we do recommend where possible) we had something that was much cheaper than any of the similar options.